Covid-19 - Resources to support children’s wellbeing and education for schools, parents and carers

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Social, Emotional and Mental Health (SEMH) News

Experiences of Online Gaming

The Children’s Commissioner commissioned the research company Revealing Reality to speak to groups of children who play online games like FIFA, Fortnite and Roblox about what they love and what worries them about gaming, both to shine a light on their experiences and to inform policy recommendations.

With 93% of children in the UK playing video games, the Children’s Commissioner is today calling for new rules to tighten up gambling laws and to address the worries children have expressed about how they feel out of control of their spending on online games.

Gaming the system” shows how children enjoy playing online and how gaming can help them to build strategic, teamwork and creative skills. Children say online gaming extends normal play into the digital landscape and provides a chance to make new friends.

However, it also reveals the drawbacks, in particular highlighting how many children are spending money on ‘in-game’ purchases because they feel they have to in order to keep up with friends or to advance in the game.

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Covid-19 - Resources

Firstly may we say THANK YOU to everyone who is working hard during this time to keep children and young people happy, learning, laughing, active and calm at this time of great uncertainty!

We are keen to share tools and resources as best we can, to support children’s wellbeing and education over this period of uncertainty. With this in mind, we have produced a range of advice and free resources for schools, as well as resources for parents/carers in your school.

These resources are updated every week so please check them on a regular basis.

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